Piano Tutorials - Super Mario Bros. - Overworld Theme

Super Mario Bros. - Overworld Theme

The "Super Mario Bros. theme", officially known as the "Ground Theme" , is a musical theme originally heard in the first stage of the Nintendo Entertainment System video game Super Mario Bros.. It was one of six themes composed for Super Mario Bros. by acclaimed Mario and The Legend of Zelda series composer Koji Kondo, who found it to be the game's most difficult track to compose. The theme has a calypso rhythm and usually receives a corresponding orchestration in games whose sound synthesizers can imitate steel drums. (Wikipedia)

Super Mario Bros. is a 1985 platform video game internally developed by Nintendo EAD and published by Nintendo as a pseudo-sequel to the 1983 game Mario Bros. It was originally released in Japan for the Family Computer on 13 September 1985, and later for the Nintendo Entertainment System in North America in 1985, Europe on 15 May 1987 and Australia in 1987. It is the first of the Super Mario series of games. In Super Mario Bros., the player controls Mario and in a two-player game, a second player controls Mario's brother Luigi as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist Bowser. (Wikipedia)

Video game music refers to the soundtrack or background music accompanying video games. Originally limited to simple melodies by early sound synthesizer technology, video game music has grown to include the same breadth and complexity associated with television and movie soundtracks. While simple synthesizer pieces are still common, game music now can include full orchestral pieces and licensed popular music. Video games can now also generate or alter their soundtrack based on the player's current actions or situation, such as indicating missed actions in rhythm games. With the expansion of the video game market, artists going between popular music, classical music, the film industry and video games has become more common. Composers and artists famous for other music -- such as film composers Harry Gregson-Williams, Trent Reznor and Hans Zimmer -- have worked on soundtracks for recent games, while Michael Giacchino, now normally known for his film scores, began with Mickey Mania and continued with the Medal of Honor series. Beginning in the early 2000s, it became increasingly common for video game soundtracks to be commercially sold or performed in concerts that focus on video game music. The early limitations on video game music also inspired the style of music known as chiptunes that use the original simple melodic styles, sometimes sampled directly from classic games, with more complex patterns or mixed with the traditional music styles. (Wikipedia)

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